MY Recent Work

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Arid

Exploration-survival game set in the Atacama desert. 

1 Year, 22 Team members

Roles: Design Lead, Technical Designer

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Streamlined Mastermind

Playful heist planning game.

16 Weeks, 18 Team members

Roles: Producer / Project Manager

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Quantum VR

Experimental VR puzzle game using impossible spaces & quantum entanglement

4 Weeks, 6 Team members

Roles: Product Owner, Technical Designer

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CTF-Castle

A CTF level for Unreal Tournament.

8 weeks, Solo project

Roles: Level Designer, Technical Designer

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Aztech

Technical Design Demo for a platformer set in Aztec Temples,  where players have to solve puzzles with agility & telekinesis

8 weeks, 4 Team members

Roles: Technical Designer, Level Designer

More info coming soon!
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Cortexarts

A startup aimed at improving Dutch education through gamification.

7 Years and counting, 6 Team members

Roles: Business Management, General Developer

More info coming soon!