Exploration-survival game set in the Atacama desert.
1 Year, 22 Team members
Roles: Design Lead, Technical Designer
Playful heist planning game.
16 Weeks, 18 Team members
Roles: Producer / Project Manager
Experimental VR puzzle game using impossible spaces & quantum entanglement
4 Weeks, 6 Team members
Roles: Product Owner, Technical Designer
A CTF level for Unreal Tournament.8 weeks, Solo projectRoles: Level Designer, Technical Designer
Technical Design Demo for a platformer set in Aztec Temples, where players have to solve puzzles with agility & telekinesis8 weeks, 4 Team membersRoles: Technical Designer, Level Designer
A startup aimed at improving Dutch education through gamification.
7 Years and counting, 6 Team members
Roles: Business Management, General Developer